, including all inherited members.
| defaultQuadrature() | Sundance::QuadratureFamilyStub | [inline, static] |
| description() const | Sundance::GaussLobattoQuadrature | [inline, virtual] |
| edge3DProjection | Sundance::GaussLobattoQuadrature | [private, static] |
| evalLagrangePol(int i, Array< Point > &pnt, double x) const | Sundance::GaussLobattoQuadrature | [inline, private] |
| GaussLobattoQuadrature(int order) | Sundance::GaussLobattoQuadrature | |
| getAdaptedQuadWeights(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getAdaptedQuadWeights_polygon(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getAdaptedQuadWeights_surf(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getAdaptedWeights(const CellType &cellType, int cellDim, int cellLID, int facetIndex, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getBrickRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getLineRule(Array< Point > &quadPointsL, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getNumPoints(const CellType &cellType) const | Sundance::QuadratureFamilyBase | [inline, virtual] |
| getPoints(const CellType &cellType, Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::QuadratureFamilyBase | [virtual] |
| getQuadRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getRcp() | Sundance::QuadratureFamilyStub | [inline, virtual] |
| getTetRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| getTriangleQuadPoints(Array< Point > &pnt, Array< double > &weight) const | Sundance::GaussLobattoQuadrature | [private] |
| getTriangleRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
| lessThan(const QuadratureFamilyStub *other) const | Sundance::QuadratureFamilyStub | [inline, virtual] |
| makeInterpolantBrick(int nr1DPoints, int nr3DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const | Sundance::GaussLobattoQuadrature | [inline, private] |
| makeInterpolantQuad(double px, double py, double ofx, double ofy, int nr1DPoints, int nr2DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const | Sundance::GaussLobattoQuadrature | [inline, private] |
| Noncopyable() | Sundance::Noncopyable | [inline] |
| nrPointin1D_ | Sundance::GaussLobattoQuadrature | [private] |
| order() const | Sundance::QuadratureFamilyStub | [inline] |
| print(std::ostream &os) const | Sundance::QuadratureFamilyStub | [inline, virtual] |
| QuadratureFamilyBase(int order) | Sundance::QuadratureFamilyBase | [inline] |
| QuadratureFamilyStub(int order) | Sundance::QuadratureFamilyStub | |
| quadsEdgesPoints | Sundance::GaussLobattoQuadrature | [private, static] |
| toXML() const | Sundance::GaussLobattoQuadrature | [virtual] |
| verb_ | Sundance::GaussLobattoQuadrature | [private] |
| ~GaussLobattoQuadrature() | Sundance::GaussLobattoQuadrature | [inline, virtual] |
| ~Handleable() | Playa::Handleable< QuadratureFamilyStub > | [inline, virtual] |
| ~Printable() | Playa::Printable | [inline, virtual] |
| ~QuadratureFamilyBase() | Sundance::QuadratureFamilyBase | [inline, virtual] |
| ~QuadratureFamilyStub() | Sundance::QuadratureFamilyStub | [inline, virtual] |