, including all inherited members.
addElement(int globalIndex, const Array< int > &vertLID, int ownerProcID, int label) | Sundance::Mesh | [inline] |
addVertex(int globalIndex, const Point &x, int ownerProcID, int label) | Sundance::Mesh | [inline] |
allowsHangingHodes() const | Sundance::Mesh | [inline] |
assignIntermediateCellGIDs(int cellDim) | Sundance::Mesh | [inline] |
cellContainsPoint(const Mesh &mesh, int cellDim, int cellLID, const double *x, Array< int > &facetLID) | Sundance::Mesh | [related] |
cellType(int cellDim) const | Sundance::Mesh | [inline] |
centroid(int cellDim, int cellLID) const | Sundance::Mesh | [inline] |
checkCellConsistency(std::ostream &os, int dim) const | Sundance::Mesh | [private] |
checkConsistency(const std::string &filename) const | Sundance::Mesh | |
checkConsistency(std::ostream &os) const | Sundance::Mesh | |
checkRemoteEntity(std::ostream &os, int p, int dim, int gid, int owner, bool mustExist, int &lid) const | Sundance::Mesh | [private] |
checkVertexConsistency(std::ostream &os) const | Sundance::Mesh | [private] |
comm() const | Sundance::Mesh | [inline] |
creatableMesh() | Sundance::Mesh | [private] |
defaultReorderer() | Sundance::Mesh | [inline, static] |
description() const | Playa::Handle< MeshBase > | |
dump(const std::string &filename) const | Sundance::Mesh | |
elemZeroFacetView(int cellLID) const | Sundance::Mesh | [inline] |
estimateNumElements(int nElems) | Sundance::Mesh | [inline] |
estimateNumVertices(int nPts) | Sundance::Mesh | [inline] |
facetLID(int cellDim, int cellLID, int facetDim, int facetIndex, int &facetOrientation) const | Sundance::Mesh | [inline] |
fallbackDescription() const | Playa::Handle< MeshBase > | |
findEnclosingCell(const Mesh &mesh, int cellDim, int initialGuessLID, const double *x) | Sundance::Mesh | [related] |
flushCurvePoints() const | Sundance::Mesh | [inline] |
flushSpecialWeights() const | Sundance::Mesh | [inline] |
freezeTopology() | Sundance::Mesh | [inline] |
getAllLabelsForDimension(int cellDim) const | Sundance::Mesh | [inline] |
getCellDiameters(int cellDim, const Array< int > &cellLID, Array< double > &diameters) const | Sundance::Mesh | [inline, virtual] |
getCofacets(int cellDim, int cellLID, int cofacetDim, Array< int > &cofacetLIDs) const | Sundance::Mesh | [inline] |
getCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const | Sundance::Mesh | [inline] |
getFacetArray(int cellDim, int cellLID, int facetDim, Array< int > &facetLIDs, Array< int > &facetOrientations) const | Sundance::Mesh | [inline] |
getFacetLIDs(int cellDim, const Array< int > &cellLID, int facetDim, Array< int > &facetLID, Array< int > &facetOrientations) const | Sundance::Mesh | [inline] |
getJacobians(int cellDim, const Array< int > &cellLID, CellJacobianBatch &jBatch) const | Sundance::Mesh | [inline] |
getLabels(int cellDim, const Array< int > &cellLID, Array< int > &labels) const | Sundance::Mesh | [inline] |
getLIDsForLabel(int cellDim, int label, Array< int > &cellLIDs) const | Sundance::Mesh | [inline] |
getMaxCofacetLIDs(const Array< int > &cellLIDs, MaximalCofacetBatch &cofacets) const | Sundance::Mesh | [inline] |
getSpecialWeight(int dim, int cellLID, Array< double > &w) const | Sundance::Mesh | [inline] |
Handle() | Playa::Handle< MeshBase > | [inline] |
Handle(const RCP< MeshBase > &_ptr) | Playa::Handle< MeshBase > | [inline] |
Handle(Handleable< MeshBase > *rawPtr) | Playa::Handle< MeshBase > | [inline] |
hasCurvePoints(int maxCellLID, int curveID) const | Sundance::Mesh | [inline] |
hasGID(int cellDim, int globalIndex) const | Sundance::Mesh | [inline] |
hasIntermediateGIDs(int cellDim) const | Sundance::Mesh | [inline] |
hasSpecialWeight(int dim, int cellLID) const | Sundance::Mesh | [inline] |
id() const | Sundance::Mesh | [inline] |
indexInParent(int maxCellLID) const | Sundance::Mesh | [inline] |
IsCurvePointsValid() const | Sundance::Mesh | [inline] |
isElementHangingNode(int cellDim, int cellLID) const | Sundance::Mesh | [inline] |
IsSpecialWeightValid() const | Sundance::Mesh | [inline] |
label(int cellDim, int cellLID) const | Sundance::Mesh | [inline] |
mapGIDToLID(int cellDim, int globalIndex) const | Sundance::Mesh | [inline] |
mapLIDToGID(int cellDim, int localIndex) const | Sundance::Mesh | [inline] |
maxChildren() const | Sundance::Mesh | [inline] |
maxCofacetLID(int cellDim, int cellLID, int cofacetIndex, int &facetIndex) const | Sundance::Mesh | [inline] |
maximalNeighbors(const Mesh &mesh, int cellDim, int cellLID, const Array< int > &facetLID, std::list< int > &rtn) | Sundance::Mesh | [related] |
Mesh() | Sundance::Mesh | [inline] |
Mesh(Handleable< MeshBase > *rawPtr) | Sundance::Mesh | [inline] |
Mesh(const RefCountPtr< MeshBase > &smartPtr) | Sundance::Mesh | [inline] |
meshOrder() const | Sundance::Mesh | [inline] |
nodePosition(int i) const | Sundance::Mesh | [inline] |
nodePositionView(int i) const | Sundance::Mesh | [inline] |
numCells(int dim) const | Sundance::Mesh | [inline] |
numFacets(int cellDim, int cellLID, int facetDim) const | Sundance::Mesh | [inline] |
numLabels(int cellDim) const | Sundance::Mesh | [inline, virtual] |
numMaxCofacets(int cellDim, int cellLID) const | Sundance::Mesh | [inline] |
orient2D(const double *a, const double *b, const double *x) | Sundance::Mesh | [related] |
outwardNormals(const Array< int > &cellLIDs, Array< Point > &outwardNormals) const | Sundance::Mesh | [inline] |
ownerProcID(int cellDim, int cellLID) const | Sundance::Mesh | [inline] |
print(std::ostream &os) const | Playa::Handle< MeshBase > | |
ptr() const | Playa::Handle< MeshBase > | [inline] |
ptr() | Playa::Handle< MeshBase > | [inline] |
pullback(const Mesh &mesh, int cellDim, int cellLID, const double *x) | Sundance::Mesh | [related] |
pushForward(int cellDim, const Array< int > &cellLID, const Array< Point > &refQuadPts, Array< Point > &physQuadPts) const | Sundance::Mesh | [inline] |
reorderer() const | Sundance::Mesh | [inline] |
returnParentFacets(int childCellLID, int dimFacets, Array< int > &facetsLIDs, int &parentCellLIDs) const | Sundance::Mesh | [inline] |
setCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const | Sundance::Mesh | [inline] |
setCurvePointsValid(bool val) const | Sundance::Mesh | [inline] |
setLabel(int cellDim, int cellLID, int label) | Sundance::Mesh | [inline] |
setReorderer(const CellReorderer &reorderer) | Sundance::Mesh | [inline] |
setSpecialWeight(int dim, int cellLID, Array< double > &w) const | Sundance::Mesh | [inline] |
setSpecialWeightValid(bool val) const | Sundance::Mesh | [inline] |
setVerb(int v) | Playa::Handle< MeshBase > | |
spatialDim() const | Sundance::Mesh | [inline] |
tangentsToEdges(const Array< int > &cellLIDs, Array< Point > &tangentVectors) const | Sundance::Mesh | [inline] |
testIdentity(std::ostream &os, int a, int b, const std::string &msg) const | Sundance::Mesh | [private] |
testIdentity(std::ostream &os, const Array< int > &a, const Array< int > &b, const std::string &msg) const | Sundance::Mesh | [private] |
verb() const | Playa::Handle< MeshBase > | |