Sundance::HNMesh3D Member List

This is the complete list of members for Sundance::HNMesh3D, including all inherited members.

_commSundance::HNMesh3D [private]
_ofs_xSundance::HNMesh3D [private]
_ofs_ySundance::HNMesh3D [private]
_ofs_zSundance::HNMesh3D [private]
_pos_xSundance::HNMesh3D [private]
_pos_ySundance::HNMesh3D [private]
_pos_zSundance::HNMesh3D [private]
_res_xSundance::HNMesh3D [private]
_res_ySundance::HNMesh3D [private]
_res_zSundance::HNMesh3D [private]
addCell(int cellLID, int ownerProc, int indexInParent, int parentCellLID, int level, const Array< int > &faceLIDs, const Array< int > &edgeLIDs, const Array< int > &vertexLIDs)Sundance::HNMesh3D [private]
addEdge(int edgeLID, int ownerProc, bool isHanging, int edgeOrientation, const Array< int > &vertexLIDs, const Array< int > &maxCoF)Sundance::HNMesh3D [private]
addFace(int faceLID, int ownerProc, bool isHanging, int faceOrientation, const Array< int > &vertexLIDs, const Array< int > &edgeLIDs, const Array< int > &maxCoF)Sundance::HNMesh3D [private]
addHangingElement(int cellDim, int cellID, bool useEdge, int parentID, int parentOffset)Sundance::HNMesh3D [private]
addVertex(int vertexLID, int ownerProc, bool isHanging, double coordx, double coordy, double coordz, const Array< int > &maxCoF)Sundance::HNMesh3D [private]
allowsHangingHodes() const Sundance::HNMesh3D [inline, virtual]
assignIntermediateCellGIDs(int cellDim)Sundance::HNMesh3D [virtual]
cellGIDToLeafMapping_Sundance::HNMesh3D [private]
cellLeafToGIDMapping_Sundance::HNMesh3D [private]
cellLeafToLIDMapping_Sundance::HNMesh3D [private]
cellLevel_Sundance::HNMesh3D [private]
cellLIDToLeafMapping_Sundance::HNMesh3D [private]
cellsChildren_Sundance::HNMesh3D [private]
cellsEdges_Sundance::HNMesh3D [private]
cellsFaces_Sundance::HNMesh3D [private]
cellsPoints_Sundance::HNMesh3D [private]
cellType(int cellDim) const Sundance::HNMesh3D [virtual]
centroid(int cellDim, int cellLID) const Sundance::MeshBase [virtual]
classVerbosity()Sundance::ObjectWithClassVerbosity< MeshBase > [inline, static]
comm() const Sundance::MeshBase [inline]
createCoarseMesh()Sundance::HNMesh3D [private]
createLeafNumbering()Sundance::HNMesh3D [private]
createLeafNumbering_sophisticated()Sundance::HNMesh3D [private]
createMesh(double position_x, double position_y, double position_z, double offset_x, double offset_y, double offset_z, int resolution_x, int resolution_y, int resolution_z, const RefinementClass &refineClass, const MeshDomainDef &meshDomain)Sundance::HNMesh3D
edge_MaxCofSundance::HNMesh3D [private, static]
edge_MaxCofacetIndexSundance::HNMesh3D [private, static]
edge_OrientationSundance::HNMesh3D [private, static]
edge_Points_localIndexSundance::HNMesh3D [private, static]
edgeGIDToLeafMapping_Sundance::HNMesh3D [private]
edgeHangingElmStore_Sundance::HNMesh3D [private]
edgeInParentIndexSundance::HNMesh3D [private, static]
edgeLeafToGIDMapping_Sundance::HNMesh3D [private]
edgeLeafToLIDMapping_Sundance::HNMesh3D [private]
edgeLIDToLeafMapping_Sundance::HNMesh3D [private]
edgeMaxCoF_Sundance::HNMesh3D [private]
edgeOrientation_Sundance::HNMesh3D [private]
edgePoints_Sundance::HNMesh3D [private]
edgeToParentEdgeSundance::HNMesh3D [private, static]
eIndSundance::HNMesh3D [private, static]
elementOwner_Sundance::HNMesh3D [private]
elemZeroFacetView(int cellLID) const Sundance::HNMesh3D [virtual]
estimateCellLoad(int ID)Sundance::HNMesh3D [private]
face_Edges_localIndexSundance::HNMesh3D [private, static]
face_MaxCofSundance::HNMesh3D [private, static]
face_MaxCofacetIndexSundance::HNMesh3D [private, static]
face_OrientationSundance::HNMesh3D [private, static]
face_Points_localIndexSundance::HNMesh3D [private, static]
faceEdges_Sundance::HNMesh3D [private]
faceGIDToLeafMapping_Sundance::HNMesh3D [private]
faceHangingElmStore_Sundance::HNMesh3D [private]
faceInParentIndexSundance::HNMesh3D [private, static]
faceLeafToGIDMapping_Sundance::HNMesh3D [private]
faceLeafToLIDMapping_Sundance::HNMesh3D [private]
faceLIDToLeafMapping_Sundance::HNMesh3D [private]
faceMaxCoF_Sundance::HNMesh3D [private]
faceOrientation_Sundance::HNMesh3D [private]
facePoints_Sundance::HNMesh3D [private]
facetLID(int cellDim, int cellLID, int facetDim, int facetIndex, int &facetOrientation) const Sundance::HNMesh3D [virtual]
facetLID_tree(int cellDim, int cellLID, int facetDim, int facetIndex) const Sundance::HNMesh3D [private]
faceToParentFaceSundance::HNMesh3D [private, static]
fIndSundance::HNMesh3D [private, static]
flushCurvePoints() const Sundance::MeshBase [virtual]
flushSpecialWeights() const Sundance::MeshBase [virtual]
getAllLabelsForDimension(int cellDim) const Sundance::HNMesh3D [virtual]
getCellDiameters(int cellDim, const Array< int > &cellLID, Array< double > &cellDiameters) const Sundance::HNMesh3D [virtual]
getCofacets(int cellDim, int cellLID, int cofacetDim, Array< int > &cofacetLIDs) const Sundance::HNMesh3D [virtual]
getCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const Sundance::MeshBase [virtual]
getFacetArray(int cellDim, int cellLID, int facetDim, Array< int > &facetLIDs, Array< int > &facetOrientations) const Sundance::MeshBase
getFacetLIDs(int cellDim, const Array< int > &cellLID, int facetDim, Array< int > &facetLID, Array< int > &facetSign) const Sundance::HNMesh3D [virtual]
getHangingElement(int cellDim, bool useEdge, int parentID, int parentOffset)Sundance::HNMesh3D [private]
getJacobians(int cellDim, const Array< int > &cellLID, CellJacobianBatch &jBatch) const Sundance::HNMesh3D [virtual]
getLabels(int cellDim, const Array< int > &cellLID, Array< int > &labels) const Sundance::HNMesh3D [virtual]
getLIDsForLabel(int cellDim, int label, Array< int > &cellLIDs) const Sundance::HNMesh3D [virtual]
getMaxCofacetLIDs(const Array< int > &cellLIDs, MaximalCofacetBatch &cofacets) const Sundance::HNMesh3D [virtual]
getSpecialWeight(int dim, int cellLID, Array< double > &w) const Sundance::MeshBase [virtual]
hangingAccessCount_Sundance::HNMesh3D [private]
hasCurvePoints(int maxCellLID, int curveID) const Sundance::MeshBase [virtual]
hasGID(int cellDim, int globalIndex) const Sundance::HNMesh3D [virtual]
hasIntermediateGIDs(int dim) const Sundance::HNMesh3D [virtual]
hasSpecialWeight(int dim, int cellLID) const Sundance::MeshBase [virtual]
HNMesh3D(int dim, const MPIComm &comm, const MeshEntityOrder &order)Sundance::HNMesh3D
id() constSundance::ObjectWithInstanceID< MeshBase > [inline]
indexInParent(int maxCellLID) const Sundance::HNMesh3D [virtual]
indexInParent_Sundance::HNMesh3D [private]
isCellLeaf_Sundance::HNMesh3D [private]
isCellOut_Sundance::HNMesh3D [private]
IsCurvePointsValid() const Sundance::MeshBase [inline, virtual]
isEdgeHanging_Sundance::HNMesh3D [private]
isElementHangingNode(int cellDim, int cellLID) const Sundance::HNMesh3D [virtual]
isFaceHanging_Sundance::HNMesh3D [private]
isPointHanging_Sundance::HNMesh3D [private]
IsSpecialWeightValid() const Sundance::MeshBase [inline, virtual]
label(int cellDim, int cellLID) const Sundance::HNMesh3D [virtual]
mapGIDToLID(int cellDim, int globalIndex) const Sundance::HNMesh3D [virtual]
mapLIDToGID(int cellDim, int localIndex) const Sundance::HNMesh3D [virtual]
markCellsAndFacets(int cellID, int procID)Sundance::HNMesh3D [private]
maxChildren() const Sundance::HNMesh3D [inline, virtual]
maxCofacetLID(int cellDim, int cellLID, int cofacetIndex, int &facetIndex) const Sundance::HNMesh3D [virtual]
MeshBase(int dim, const MPIComm &comm, const MeshEntityOrder &meshOrder)Sundance::MeshBase
meshDomain_Sundance::HNMesh3D [mutable, private]
meshOrder() const Sundance::MeshBase [inline]
myRank_Sundance::HNMesh3D [private]
nodePosition(int i) const Sundance::HNMesh3D [virtual]
nodePositionView(int i) const Sundance::HNMesh3D [virtual]
nrCellLeafGID_Sundance::HNMesh3D [private]
nrCellLeafLID_Sundance::HNMesh3D [private]
nrEdgeLeafGID_Sundance::HNMesh3D [private]
nrEdgeLeafLID_Sundance::HNMesh3D [private]
nrElem_Sundance::HNMesh3D [private]
nrElemOwned_Sundance::HNMesh3D [private]
nrFaceLeafGID_Sundance::HNMesh3D [private]
nrFaceLeafLID_Sundance::HNMesh3D [private]
nrProc_Sundance::HNMesh3D [private]
nrVertexLeafGID_Sundance::HNMesh3D [private]
nrVertexLeafLID_Sundance::HNMesh3D [private]
numCells(int dim) const Sundance::HNMesh3D [virtual]
numFacets(int cellDim, int cellLID, int facetDim) const Sundance::HNMesh3D [virtual]
numMaxCofacets(int cellDim, int cellLID) const Sundance::HNMesh3D [virtual]
numMaxCofacets_ID(int cellDim, int cellID)Sundance::HNMesh3D [private]
ObjectWithClassVerbosity(int verb=classVerbosity())Sundance::ObjectWithClassVerbosity< MeshBase > [inline]
ObjectWithInstanceID()Sundance::ObjectWithInstanceID< MeshBase > [inline]
ObjectWithVerbosity(int verb=0)Playa::ObjectWithVerbosity [inline]
offs_Points_x_Sundance::HNMesh3D [private, static]
offs_Points_y_Sundance::HNMesh3D [private, static]
offs_Points_z_Sundance::HNMesh3D [private, static]
oneRefinementIteration()Sundance::HNMesh3D [private]
outwardNormals(const Array< int > &cellLIDs, Array< Point > &outwardNormals) const Sundance::MeshBase [virtual]
ownerProcID(int cellDim, int cellLID) const Sundance::HNMesh3D [virtual]
parentCellLID_Sundance::HNMesh3D [private]
pointMaxCoF_Sundance::HNMesh3D [private]
points_Sundance::HNMesh3D [private]
pushForward(int cellDim, const Array< int > &cellLID, const Array< Point > &refQuadPts, Array< Point > &physQuadPts) const Sundance::HNMesh3D [virtual]
refineCell(int cellLID)Sundance::HNMesh3D [private]
refineCell_Sundance::HNMesh3D [private]
refineClass_Sundance::HNMesh3D [mutable, private]
reorderer() const Sundance::MeshBase [inline]
returnParentFacets(int childCellLID, int dimFacets, Array< int > &facetsLIDs, int &parentCellLIDs) const Sundance::HNMesh3D [virtual]
setCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const Sundance::MeshBase [virtual]
setCurvePointsValid(bool val) const Sundance::MeshBase [inline, virtual]
setLabel(int cellDim, int cellLID, int label)Sundance::HNMesh3D [virtual]
setReorderer(const CellReorderer &reorderer)Sundance::MeshBase [inline]
setSpecialWeight(int dim, int cellLID, Array< double > &w) const Sundance::MeshBase [virtual]
setSpecialWeightValid(bool val) const Sundance::MeshBase [inline, virtual]
setVerb(int v)Playa::ObjectWithVerbosity [inline]
spatialDim() const Sundance::MeshBase [inline]
staggerOutput()Sundance::MeshBase [inline, static]
tangentsToEdges(const Array< int > &cellLIDs, Array< Point > &tangenVectors) const Sundance::MeshBase [virtual]
updateLocalCoarseNumbering(int ix, int iy, int iz, int Nx, int Ny)Sundance::HNMesh3D [private]
verb() const Playa::ObjectWithVerbosity [inline]
vertex_XSundance::HNMesh3D [private, static]
vertex_YSundance::HNMesh3D [private, static]
vertex_ZSundance::HNMesh3D [private, static]
vertexGIDToLeafMapping_Sundance::HNMesh3D [private]
vertexInParentIndexSundance::HNMesh3D [private, static]
vertexLeafToGIDMapping_Sundance::HNMesh3D [private]
vertexLeafToLIDMapping_Sundance::HNMesh3D [private]
vertexLIDToLeafMapping_Sundance::HNMesh3D [private]
vertexToParentEdgeSundance::HNMesh3D [private, static]
vIndSundance::HNMesh3D [private, static]
~HNMesh3D()Sundance::HNMesh3D [inline, virtual]
~MeshBase()Sundance::MeshBase [inline, virtual]
~ObjectWithVerbosity()Playa::ObjectWithVerbosity [inline, virtual]

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