, including all inherited members.
| addEdge(int vertLID1, int vertLID2, int elemLID, int elemGID, int myFacetNumber) | Sundance::BasicSimplicialMesh | [private] |
| addElement(int globalIndex, const Array< int > &vertexGIDs, int ownerProcID, int label) | Sundance::BasicSimplicialMesh | [virtual] |
| addFace(const Array< int > &vertLID, const Array< int > &vertGID, const Array< int > &edgeGID, int elemLID, int elemGID) | Sundance::BasicSimplicialMesh | [private] |
| addVertex(int globalIndex, const Point &x, int ownerProcID, int label) | Sundance::BasicSimplicialMesh | [virtual] |
| allowsHangingHodes() const | Sundance::MeshBase | [inline, virtual] |
| assignIntermediateCellGIDs(int cellDim) | Sundance::BasicSimplicialMesh | [virtual] |
| BasicSimplicialMesh(int dim, const MPIComm &comm, const MeshEntityOrder &order) | Sundance::BasicSimplicialMesh | |
| cellStr(int dim, const int *verts) const | Sundance::BasicSimplicialMesh | [private] |
| cellToStr(int dim, int cellLID) const | Sundance::BasicSimplicialMesh | [private] |
| cellType(int cellDim) const | Sundance::BasicSimplicialMesh | [virtual] |
| centroid(int cellDim, int cellLID) const | Sundance::MeshBase | [virtual] |
| checkForExistingEdge(int vertLID1, int vertLID2) | Sundance::BasicSimplicialMesh | [private] |
| classVerbosity() | Sundance::ObjectWithClassVerbosity< MeshBase > | [inline, static] |
| comm() const | Sundance::MeshBase | [inline] |
| edgeCofacets_ | Sundance::BasicSimplicialMesh | [private] |
| edgeFaces_ | Sundance::BasicSimplicialMesh | [private] |
| edgeVerts_ | Sundance::BasicSimplicialMesh | [private] |
| elemEdges_ | Sundance::BasicSimplicialMesh | [private] |
| elemEdgeSigns_ | Sundance::BasicSimplicialMesh | [private] |
| elemFaceRotations_ | Sundance::BasicSimplicialMesh | [private] |
| elemFaces_ | Sundance::BasicSimplicialMesh | [private] |
| elemVerts_ | Sundance::BasicSimplicialMesh | [private] |
| elemZeroFacetView(int cellLID) const | Sundance::BasicSimplicialMesh | [inline, virtual] |
| estimateNumElements(int numElements) | Sundance::BasicSimplicialMesh | [virtual] |
| estimateNumVertices(int numVertices) | Sundance::BasicSimplicialMesh | [virtual] |
| faceCofacets_ | Sundance::BasicSimplicialMesh | [private] |
| faceEdges_ | Sundance::BasicSimplicialMesh | [private] |
| faceEdgeSigns_ | Sundance::BasicSimplicialMesh | [private] |
| facetLID(int cellDim, int cellLID, int facetDim, int facetIndex, int &facetOrientation) const | Sundance::BasicSimplicialMesh | [virtual] |
| faceVertGIDBase_ | Sundance::BasicSimplicialMesh | [private] |
| faceVertGIDs_ | Sundance::BasicSimplicialMesh | [private] |
| faceVertLIDs_ | Sundance::BasicSimplicialMesh | [private] |
| flushCurvePoints() const | Sundance::MeshBase | [virtual] |
| flushSpecialWeights() const | Sundance::MeshBase | [virtual] |
| freezeTopology() | Sundance::IncrementallyCreatableMesh | [inline, virtual] |
| getAllLabelsForDimension(int cellDim) const | Sundance::BasicSimplicialMesh | [virtual] |
| getCellDiameters(int cellDim, const Array< int > &cellLID, Array< double > &diameters) const | Sundance::BasicSimplicialMesh | [virtual] |
| getCofacets(int cellDim, int cellLID, int cofacetDim, Array< int > &cofacetLIDs) const | Sundance::BasicSimplicialMesh | [virtual] |
| getCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const | Sundance::MeshBase | [virtual] |
| getFacetArray(int cellDim, int cellLID, int facetDim, Array< int > &facetLIDs, Array< int > &facetOrientations) const | Sundance::MeshBase | |
| getFacetLIDs(int cellDim, const Array< int > &cellLID, int facetDim, Array< int > &facetLID, Array< int > &facetOrientations) const | Sundance::BasicSimplicialMesh | [virtual] |
| getJacobians(int cellDim, const Array< int > &cellLID, CellJacobianBatch &jBatch) const | Sundance::BasicSimplicialMesh | [virtual] |
| getLabels(int cellDim, const Array< int > &cellLID, Array< int > &labels) const | Sundance::BasicSimplicialMesh | [virtual] |
| getLIDsForLabel(int cellDim, int label, Array< int > &cellLIDs) const | Sundance::BasicSimplicialMesh | [virtual] |
| getMaxCofacetLIDs(const Array< int > &cellLIDs, MaximalCofacetBatch &cofacets) const | Sundance::MeshBase | [virtual] |
| getSpecialWeight(int dim, int cellLID, Array< double > &w) const | Sundance::MeshBase | [virtual] |
| GIDToLIDMap_ | Sundance::BasicSimplicialMesh | [private] |
| hasCurvePoints(int maxCellLID, int curveID) const | Sundance::MeshBase | [virtual] |
| hasEdgeGIDs_ | Sundance::BasicSimplicialMesh | [private] |
| hasFaceGIDs_ | Sundance::BasicSimplicialMesh | [private] |
| hasGID(int cellDim, int globalIndex) const | Sundance::BasicSimplicialMesh | [virtual] |
| hasIntermediateGIDs(int dim) const | Sundance::BasicSimplicialMesh | [inline, virtual] |
| hasSpecialWeight(int dim, int cellLID) const | Sundance::MeshBase | [virtual] |
| id() const | Sundance::ObjectWithInstanceID< MeshBase > | [inline] |
| IncrementallyCreatableMesh(int dim, const MPIComm &comm, const MeshEntityOrder &meshOrder) | Sundance::IncrementallyCreatableMesh | [inline] |
| indexInParent(int maxCellLID) const | Sundance::MeshBase | [inline, virtual] |
| IsCurvePointsValid() const | Sundance::MeshBase | [inline, virtual] |
| isElementHangingNode(int cellDim, int cellLID) const | Sundance::MeshBase | [inline, virtual] |
| IsSpecialWeightValid() const | Sundance::MeshBase | [inline, virtual] |
| label(int cellDim, int cellLID) const | Sundance::BasicSimplicialMesh | [virtual] |
| labels_ | Sundance::BasicSimplicialMesh | [private] |
| LIDToGIDMap_ | Sundance::BasicSimplicialMesh | [private] |
| lookupFace(const Array< int > &vertGID) | Sundance::BasicSimplicialMesh | [private] |
| mapGIDToLID(int cellDim, int globalIndex) const | Sundance::BasicSimplicialMesh | [virtual] |
| mapLIDToGID(int cellDim, int localIndex) const | Sundance::BasicSimplicialMesh | [virtual] |
| maxChildren() const | Sundance::MeshBase | [inline, virtual] |
| maxCofacetLID(int cellDim, int cellLID, int cofacetIndex, int &facetIndex) const | Sundance::BasicSimplicialMesh | [virtual] |
| MeshBase(int dim, const MPIComm &comm, const MeshEntityOrder &meshOrder) | Sundance::MeshBase | |
| meshOrder() const | Sundance::MeshBase | [inline] |
| neighbors_ | Sundance::BasicSimplicialMesh | [private] |
| neighborsAreSynchronized_ | Sundance::BasicSimplicialMesh | [private] |
| nodePosition(int i) const | Sundance::BasicSimplicialMesh | [inline, virtual] |
| nodePositionView(int i) const | Sundance::BasicSimplicialMesh | [inline, virtual] |
| numCells(int dim) const | Sundance::BasicSimplicialMesh | [virtual] |
| numCells_ | Sundance::BasicSimplicialMesh | [private] |
| numFacets(int cellDim, int cellLID, int facetDim) const | Sundance::BasicSimplicialMesh | [virtual] |
| numMaxCofacets(int cellDim, int cellLID) const | Sundance::BasicSimplicialMesh | [virtual] |
| ObjectWithClassVerbosity(int verb=classVerbosity()) | Sundance::ObjectWithClassVerbosity< MeshBase > | [inline] |
| ObjectWithInstanceID() | Sundance::ObjectWithInstanceID< MeshBase > | [inline] |
| ObjectWithVerbosity(int verb=0) | Playa::ObjectWithVerbosity | [inline] |
| outwardNormals(const Array< int > &cellLIDs, Array< Point > &outwardNormals) const | Sundance::MeshBase | [virtual] |
| ownerProcID(int cellDim, int cellLID) const | Sundance::BasicSimplicialMesh | [virtual] |
| ownerProcID_ | Sundance::BasicSimplicialMesh | [private] |
| points_ | Sundance::BasicSimplicialMesh | [private] |
| printCells(int dim) const | Sundance::BasicSimplicialMesh | [private] |
| pushForward(int cellDim, const Array< int > &cellLID, const Array< Point > &refQuadPts, Array< Point > &physQuadPts) const | Sundance::BasicSimplicialMesh | [virtual] |
| reorderer() const | Sundance::MeshBase | [inline] |
| resolveEdgeOwnership(int cellDim) | Sundance::BasicSimplicialMesh | [private] |
| returnParentFacets(int childCellLID, int dimFacets, Array< int > &facetsLIDs, int &parentCellLIDs) const | Sundance::MeshBase | [inline, virtual] |
| setCurvePoints(int maxCellLID, int curveID, Array< Point > &points, Array< Point > &derivs, Array< Point > &normals) const | Sundance::MeshBase | [virtual] |
| setCurvePointsValid(bool val) const | Sundance::MeshBase | [inline, virtual] |
| setLabel(int cellDim, int cellLID, int label) | Sundance::BasicSimplicialMesh | [inline, virtual] |
| setReorderer(const CellReorderer &reorderer) | Sundance::MeshBase | [inline] |
| setSpecialWeight(int dim, int cellLID, Array< double > &w) const | Sundance::MeshBase | [virtual] |
| setSpecialWeightValid(bool val) const | Sundance::MeshBase | [inline, virtual] |
| setVerb(int v) | Playa::ObjectWithVerbosity | [inline] |
| spatialDim() const | Sundance::MeshBase | [inline] |
| staggerOutput() | Sundance::MeshBase | [inline, static] |
| synchronizeGIDNumbering(int dim, int localCount) | Sundance::BasicSimplicialMesh | [private] |
| synchronizeNeighborLists() | Sundance::BasicSimplicialMesh | [private] |
| tangentsToEdges(const Array< int > &cellLIDs, Array< Point > &tangenVectors) const | Sundance::MeshBase | [virtual] |
| verb() const | Playa::ObjectWithVerbosity | [inline] |
| vertCofacets_ | Sundance::BasicSimplicialMesh | [private] |
| vertEdgePartners_ | Sundance::BasicSimplicialMesh | [private] |
| vertEdges_ | Sundance::BasicSimplicialMesh | [private] |
| vertexSetToFaceIndexMap_ | Sundance::BasicSimplicialMesh | [private] |
| vertFaces_ | Sundance::BasicSimplicialMesh | [private] |
| ~BasicSimplicialMesh() | Sundance::BasicSimplicialMesh | [inline, virtual] |
| ~IncrementallyCreatableMesh() | Sundance::IncrementallyCreatableMesh | [inline, virtual] |
| ~MeshBase() | Sundance::MeshBase | [inline, virtual] |
| ~ObjectWithVerbosity() | Playa::ObjectWithVerbosity | [inline, virtual] |