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00031 #ifndef SUNDANCE_INTERNALSOLVEMANAGER_HPP
00032 #define SUNDANCE_INTERNALSOLVEMANAGER_HPP
00033 
00034 #include "SundanceDefs.hpp"
00035 #include "SundanceMesh.hpp"
00036 #include "SundanceExpr.hpp"
00037 #include "SundanceBlock.hpp"
00038 #include "SundanceDiscreteFunction.hpp"
00039 #include "PlayaLinearOperatorDecl.hpp"
00040 #include "PlayaVectorDecl.hpp"
00041 #include "PlayaVectorType.hpp"
00042 #include "PlayaSolverState.hpp"
00043 
00044 namespace Sundance
00045 {
00046 
00047 class LinearSolveDriver
00048 {
00049 public:
00050 
00051   LinearSolveDriver() {}
00052     
00053 
00054 
00055   Expr formSolutionExpr(const Array<Vector<double> >& solnVector,
00056     const Array<RCP<DiscreteSpace> >& solutionSpace,
00057     const Array<Array<string> >& names,
00058     int verb) const ;
00059 
00060 
00061   SolverState<double> solve(const LinearSolver<double>& solver,
00062     const LinearOperator<double>& A,
00063     const Array<Vector<double> >& rhs,
00064     const Array<RCP<DiscreteSpace> >& solutionSpace,
00065     const Array<Array<string> >& names,
00066     int verb,
00067     Expr& soln) const ;
00068 
00069 
00070 
00071   void writeIntoSolutionExpr(
00072     const Array<Vector<double> >& solnVector,
00073     Expr soln, int verb) const ;
00074 
00075 
00076   static std::string& badMatrixFilename() 
00077     {static std::string rtn = "badMatrix.dat"; return rtn;}
00078 
00079 
00080   static std::string& badVectorFilename() 
00081     {static std::string rtn = "badVector.dat"; return rtn;}
00082 
00083 
00084   static bool& solveFailureIsFatal()
00085     {static bool rtn=true; return rtn;}
00086 
00087 
00088   static bool& dumpBadMatrix()
00089     {static bool rtn=false; return rtn;}
00090 
00091   
00092   
00093 
00094 private:
00095 };
00096 
00097 }
00098 
00099 #endif