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00031 #include "SundanceExplicitCellSet.hpp"
00032 #include "PlayaTabs.hpp"
00033 
00034 using namespace Sundance;
00035 using namespace Sundance;
00036 using namespace Sundance;
00037 using namespace Teuchos;
00038 
00039 ExplicitCellSet::ExplicitCellSet(const Mesh& mesh, int cellDim,
00040                                  const CellType& cellType)
00041   : CellSetBase(mesh, cellDim, cellType),
00042     cells_()
00043 {;}
00044 
00045 ExplicitCellSet::ExplicitCellSet(const Mesh& mesh, int cellDim,
00046                                  const CellType& cellType,
00047                                  const Set<int>& cells)
00048   : CellSetBase(mesh, cellDim, cellType),
00049     cells_(cells)
00050 {;}
00051 
00052 CellIterator ExplicitCellSet::begin() const
00053 {
00054   return CellIterator(&cells_, CellIterator::Begin);
00055 }
00056 
00057 CellIterator ExplicitCellSet::end() const
00058 {
00059   return CellIterator(&cells_, CellIterator::End);
00060 }
00061 
00062 void ExplicitCellSet::print(std::ostream& os) const 
00063 {
00064   os << "ExplicitCellSet[cells=" << cells_ << "]";
00065 }
00066 
00067 bool ExplicitCellSet::internalLessThan(const CellSetBase* other) const
00068 {
00069   Tabs tab;
00070 
00071   const ExplicitCellSet* e = dynamic_cast<const ExplicitCellSet*>(other);
00072 
00073   if (e == 0) return true;
00074 
00075   bool rtn = cells_ < e->cells_;
00076   return rtn;
00077 }