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00031 #include "SundanceExplicitCellSet.hpp"
00032 #include "PlayaTabs.hpp"
00033
00034 using namespace Sundance;
00035 using namespace Sundance;
00036 using namespace Sundance;
00037 using namespace Teuchos;
00038
00039 ExplicitCellSet::ExplicitCellSet(const Mesh& mesh, int cellDim,
00040 const CellType& cellType)
00041 : CellSetBase(mesh, cellDim, cellType),
00042 cells_()
00043 {;}
00044
00045 ExplicitCellSet::ExplicitCellSet(const Mesh& mesh, int cellDim,
00046 const CellType& cellType,
00047 const Set<int>& cells)
00048 : CellSetBase(mesh, cellDim, cellType),
00049 cells_(cells)
00050 {;}
00051
00052 CellIterator ExplicitCellSet::begin() const
00053 {
00054 return CellIterator(&cells_, CellIterator::Begin);
00055 }
00056
00057 CellIterator ExplicitCellSet::end() const
00058 {
00059 return CellIterator(&cells_, CellIterator::End);
00060 }
00061
00062 void ExplicitCellSet::print(std::ostream& os) const
00063 {
00064 os << "ExplicitCellSet[cells=" << cells_ << "]";
00065 }
00066
00067 bool ExplicitCellSet::internalLessThan(const CellSetBase* other) const
00068 {
00069 Tabs tab;
00070
00071 const ExplicitCellSet* e = dynamic_cast<const ExplicitCellSet*>(other);
00072
00073 if (e == 0) return true;
00074
00075 bool rtn = cells_ < e->cells_;
00076 return rtn;
00077 }