, including all inherited members.
| addToElement(int globalIndex, const double &value) | Playa::SerialVector | [virtual] |
| addToElements(int numElems, const int *globalIndices, const double *values) | Playa::SerialVector | [virtual] |
| chunkSize() const | Playa::SerialVector | [inline, virtual] |
| dataPtr() const | Playa::SerialVector | [inline, virtual] |
| dataPtr() | Playa::SerialVector | [inline, virtual] |
| description() const | Playa::SerialVector | |
| dot(const VectorBase< double > *other) const | Playa::SingleChunkVector< double > | [inline, virtual] |
| finalizeAssembly() | Playa::SerialVector | [virtual] |
| getConcrete(const Vector< double > &x) | Playa::SerialVector | [static] |
| getConcrete(Vector< double > &x) | Playa::SerialVector | [static] |
| getElements(const int *globalIndices, int numElems, Array< double > &elems) const | Playa::SerialVector | |
| hasMoreChunks() const | Playa::SingleChunkVector< double > | [inline, virtual] |
| nextChunk() | Playa::SingleChunkVector< double > | [inline, virtual] |
| nextConstChunk() const | Playa::SingleChunkVector< double > | [inline, virtual] |
| norm2() const | Playa::SingleChunkVector< double > | [inline, virtual] |
| numBlocks() const | Playa::VectorBase< double > | [inline, virtual] |
| operator[](int localIndex) const | Playa::SingleChunkVector< double > | [inline, virtual] |
| operator[](int localIndex) | Playa::SingleChunkVector< double > | [inline, virtual] |
| rewind() const | Playa::SingleChunkVector< double > | [inline, virtual] |
| SerialVector(const VectorSpace< double > &vs) | Playa::SerialVector | |
| setElement(int globalIndex, const double &value) | Playa::SerialVector | [virtual] |
| setElements(int numElems, const int *globalIndices, const double *values) | Playa::SerialVector | [virtual] |
| SingleChunkVector() | Playa::SingleChunkVector< double > | [inline] |
| space() const | Playa::SerialVector | [inline, virtual] |
| update(const double &alpha, const VectorBase< double > *other, const double &gamma) | Playa::SingleChunkVector< double > | [inline, virtual] |
| update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma) | Playa::SingleChunkVector< double > | [inline, virtual] |
| update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma, const VectorBase< double > *z, const double &delta) | Playa::SingleChunkVector< double > | [inline, virtual] |
| ~LoadableVector() | Playa::LoadableVector< double > | [inline, virtual] |
| ~SingleChunkVector() | Playa::SingleChunkVector< double > | [inline, virtual] |
| ~VectorBase() | Playa::VectorBase< double > | [inline, virtual] |