, including all inherited members.
defaultQuadrature() | Sundance::QuadratureFamilyStub | [inline, static] |
description() const | Sundance::GaussLobattoQuadrature | [inline, virtual] |
edge3DProjection | Sundance::GaussLobattoQuadrature | [private, static] |
evalLagrangePol(int i, Array< Point > &pnt, double x) const | Sundance::GaussLobattoQuadrature | [inline, private] |
GaussLobattoQuadrature(int order) | Sundance::GaussLobattoQuadrature | |
getAdaptedQuadWeights(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getAdaptedQuadWeights_polygon(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getAdaptedQuadWeights_surf(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getAdaptedWeights(const CellType &cellType, int cellDim, int cellLID, int facetIndex, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getBrickRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getLineRule(Array< Point > &quadPointsL, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getNumPoints(const CellType &cellType) const | Sundance::QuadratureFamilyBase | [inline, virtual] |
getPoints(const CellType &cellType, Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::QuadratureFamilyBase | [virtual] |
getQuadRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getRcp() | Sundance::QuadratureFamilyStub | [inline, virtual] |
getTetRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
getTriangleQuadPoints(Array< Point > &pnt, Array< double > &weight) const | Sundance::GaussLobattoQuadrature | [private] |
getTriangleRule(Array< Point > &quadPoints, Array< double > &quadWeights) const | Sundance::GaussLobattoQuadrature | [protected, virtual] |
lessThan(const QuadratureFamilyStub *other) const | Sundance::QuadratureFamilyStub | [inline, virtual] |
makeInterpolantBrick(int nr1DPoints, int nr3DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const | Sundance::GaussLobattoQuadrature | [inline, private] |
makeInterpolantQuad(double px, double py, double ofx, double ofy, int nr1DPoints, int nr2DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const | Sundance::GaussLobattoQuadrature | [inline, private] |
Noncopyable() | Sundance::Noncopyable | [inline] |
nrPointin1D_ | Sundance::GaussLobattoQuadrature | [private] |
order() const | Sundance::QuadratureFamilyStub | [inline] |
print(std::ostream &os) const | Sundance::QuadratureFamilyStub | [inline, virtual] |
QuadratureFamilyBase(int order) | Sundance::QuadratureFamilyBase | [inline] |
QuadratureFamilyStub(int order) | Sundance::QuadratureFamilyStub | |
quadsEdgesPoints | Sundance::GaussLobattoQuadrature | [private, static] |
toXML() const | Sundance::GaussLobattoQuadrature | [virtual] |
verb_ | Sundance::GaussLobattoQuadrature | [private] |
~GaussLobattoQuadrature() | Sundance::GaussLobattoQuadrature | [inline, virtual] |
~Handleable() | Playa::Handleable< QuadratureFamilyStub > | [inline, virtual] |
~Printable() | Playa::Printable | [inline, virtual] |
~QuadratureFamilyBase() | Sundance::QuadratureFamilyBase | [inline, virtual] |
~QuadratureFamilyStub() | Sundance::QuadratureFamilyStub | [inline, virtual] |