Sundance::GaussLobattoQuadrature Member List

This is the complete list of members for Sundance::GaussLobattoQuadrature, including all inherited members.

defaultQuadrature()Sundance::QuadratureFamilyStub [inline, static]
description() const Sundance::GaussLobattoQuadrature [inline, virtual]
edge3DProjectionSundance::GaussLobattoQuadrature [private, static]
evalLagrangePol(int i, Array< Point > &pnt, double x) const Sundance::GaussLobattoQuadrature [inline, private]
GaussLobattoQuadrature(int order)Sundance::GaussLobattoQuadrature
getAdaptedQuadWeights(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const Sundance::GaussLobattoQuadrature [protected, virtual]
getAdaptedQuadWeights_polygon(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const Sundance::GaussLobattoQuadrature [protected, virtual]
getAdaptedQuadWeights_surf(int cellLID, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const Sundance::GaussLobattoQuadrature [protected, virtual]
getAdaptedWeights(const CellType &cellType, int cellDim, int cellLID, int facetIndex, const Mesh &mesh, const ParametrizedCurve &globalCurve, Array< Point > &quadPoints, Array< double > &quadWeights, bool &weightsChanged) const Sundance::GaussLobattoQuadrature [protected, virtual]
getBrickRule(Array< Point > &quadPoints, Array< double > &quadWeights) const Sundance::GaussLobattoQuadrature [protected, virtual]
getLineRule(Array< Point > &quadPointsL, Array< double > &quadWeights) const Sundance::GaussLobattoQuadrature [protected, virtual]
getNumPoints(const CellType &cellType) const Sundance::QuadratureFamilyBase [inline, virtual]
getPoints(const CellType &cellType, Array< Point > &quadPoints, Array< double > &quadWeights) const Sundance::QuadratureFamilyBase [virtual]
getQuadRule(Array< Point > &quadPoints, Array< double > &quadWeights) const Sundance::GaussLobattoQuadrature [protected, virtual]
getRcp()Sundance::QuadratureFamilyStub [inline, virtual]
getTetRule(Array< Point > &quadPoints, Array< double > &quadWeights) const Sundance::GaussLobattoQuadrature [protected, virtual]
getTriangleQuadPoints(Array< Point > &pnt, Array< double > &weight) const Sundance::GaussLobattoQuadrature [private]
getTriangleRule(Array< Point > &quadPoints, Array< double > &quadWeights) const Sundance::GaussLobattoQuadrature [protected, virtual]
lessThan(const QuadratureFamilyStub *other) const Sundance::QuadratureFamilyStub [inline, virtual]
makeInterpolantBrick(int nr1DPoints, int nr3DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const Sundance::GaussLobattoQuadrature [inline, private]
makeInterpolantQuad(double px, double py, double ofx, double ofy, int nr1DPoints, int nr2DPoints, Array< Point > &linePoints, Array< Point > &quadPoints, Array< double > &pointWeights, Array< double > &weightsOut, double areFakt) const Sundance::GaussLobattoQuadrature [inline, private]
Noncopyable()Sundance::Noncopyable [inline]
nrPointin1D_Sundance::GaussLobattoQuadrature [private]
order() const Sundance::QuadratureFamilyStub [inline]
print(std::ostream &os) const Sundance::QuadratureFamilyStub [inline, virtual]
QuadratureFamilyBase(int order)Sundance::QuadratureFamilyBase [inline]
QuadratureFamilyStub(int order)Sundance::QuadratureFamilyStub
quadsEdgesPointsSundance::GaussLobattoQuadrature [private, static]
toXML() const Sundance::GaussLobattoQuadrature [virtual]
verb_Sundance::GaussLobattoQuadrature [private]
~GaussLobattoQuadrature()Sundance::GaussLobattoQuadrature [inline, virtual]
~Handleable()Playa::Handleable< QuadratureFamilyStub > [inline, virtual]
~Printable()Playa::Printable [inline, virtual]
~QuadratureFamilyBase()Sundance::QuadratureFamilyBase [inline, virtual]
~QuadratureFamilyStub()Sundance::QuadratureFamilyStub [inline, virtual]

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