, including all inherited members.
addToElement(int globalIndex, const double &value) | Playa::SerialVector | [virtual] |
addToElements(int numElems, const int *globalIndices, const double *values) | Playa::SerialVector | [virtual] |
chunkSize() const | Playa::SerialVector | [inline, virtual] |
dataPtr() const | Playa::SerialVector | [inline, virtual] |
dataPtr() | Playa::SerialVector | [inline, virtual] |
description() const | Playa::SerialVector | |
dot(const VectorBase< double > *other) const | Playa::SingleChunkVector< double > | [inline, virtual] |
finalizeAssembly() | Playa::SerialVector | [virtual] |
getConcrete(const Vector< double > &x) | Playa::SerialVector | [static] |
getConcrete(Vector< double > &x) | Playa::SerialVector | [static] |
getElements(const int *globalIndices, int numElems, Array< double > &elems) const | Playa::SerialVector | |
hasMoreChunks() const | Playa::SingleChunkVector< double > | [inline, virtual] |
nextChunk() | Playa::SingleChunkVector< double > | [inline, virtual] |
nextConstChunk() const | Playa::SingleChunkVector< double > | [inline, virtual] |
norm2() const | Playa::SingleChunkVector< double > | [inline, virtual] |
numBlocks() const | Playa::VectorBase< double > | [inline, virtual] |
operator[](int localIndex) const | Playa::SingleChunkVector< double > | [inline, virtual] |
operator[](int localIndex) | Playa::SingleChunkVector< double > | [inline, virtual] |
rewind() const | Playa::SingleChunkVector< double > | [inline, virtual] |
SerialVector(const VectorSpace< double > &vs) | Playa::SerialVector | |
setElement(int globalIndex, const double &value) | Playa::SerialVector | [virtual] |
setElements(int numElems, const int *globalIndices, const double *values) | Playa::SerialVector | [virtual] |
SingleChunkVector() | Playa::SingleChunkVector< double > | [inline] |
space() const | Playa::SerialVector | [inline, virtual] |
update(const double &alpha, const VectorBase< double > *other, const double &gamma) | Playa::SingleChunkVector< double > | [inline, virtual] |
update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma) | Playa::SingleChunkVector< double > | [inline, virtual] |
update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma, const VectorBase< double > *z, const double &delta) | Playa::SingleChunkVector< double > | [inline, virtual] |
~LoadableVector() | Playa::LoadableVector< double > | [inline, virtual] |
~SingleChunkVector() | Playa::SingleChunkVector< double > | [inline, virtual] |
~VectorBase() | Playa::VectorBase< double > | [inline, virtual] |