Playa::SerialVector Member List

This is the complete list of members for Playa::SerialVector, including all inherited members.

addToElement(int globalIndex, const double &value)Playa::SerialVector [virtual]
addToElements(int numElems, const int *globalIndices, const double *values)Playa::SerialVector [virtual]
chunkSize() const Playa::SerialVector [inline, virtual]
dataPtr() const Playa::SerialVector [inline, virtual]
dataPtr()Playa::SerialVector [inline, virtual]
description() const Playa::SerialVector
dot(const VectorBase< double > *other) constPlaya::SingleChunkVector< double > [inline, virtual]
finalizeAssembly()Playa::SerialVector [virtual]
getConcrete(const Vector< double > &x)Playa::SerialVector [static]
getConcrete(Vector< double > &x)Playa::SerialVector [static]
getElements(const int *globalIndices, int numElems, Array< double > &elems) const Playa::SerialVector
hasMoreChunks() constPlaya::SingleChunkVector< double > [inline, virtual]
nextChunk()Playa::SingleChunkVector< double > [inline, virtual]
nextConstChunk() constPlaya::SingleChunkVector< double > [inline, virtual]
norm2() constPlaya::SingleChunkVector< double > [inline, virtual]
numBlocks() constPlaya::VectorBase< double > [inline, virtual]
operator[](int localIndex) constPlaya::SingleChunkVector< double > [inline, virtual]
operator[](int localIndex)Playa::SingleChunkVector< double > [inline, virtual]
rewind() constPlaya::SingleChunkVector< double > [inline, virtual]
SerialVector(const VectorSpace< double > &vs)Playa::SerialVector
setElement(int globalIndex, const double &value)Playa::SerialVector [virtual]
setElements(int numElems, const int *globalIndices, const double *values)Playa::SerialVector [virtual]
SingleChunkVector()Playa::SingleChunkVector< double > [inline]
space() const Playa::SerialVector [inline, virtual]
update(const double &alpha, const VectorBase< double > *other, const double &gamma)Playa::SingleChunkVector< double > [inline, virtual]
update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma)Playa::SingleChunkVector< double > [inline, virtual]
update(const double &alpha, const VectorBase< double > *x, const double &beta, const VectorBase< double > *y, const double &gamma, const VectorBase< double > *z, const double &delta)Playa::SingleChunkVector< double > [inline, virtual]
~LoadableVector()Playa::LoadableVector< double > [inline, virtual]
~SingleChunkVector()Playa::SingleChunkVector< double > [inline, virtual]
~VectorBase()Playa::VectorBase< double > [inline, virtual]


doxygen